zeno
Home
Explore
Religious
Music
News
Podcasts
Bible
By Genre
By Location
By Language
Download App
Log in
Sign up
Toggle Sidebar
zeno
Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Games
English
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Website
Episodes
300
05 September 2025
#1274: The History of Tokens
This podcast is a companion to my three-part Making Magic series on the history of tokens. You can read the third and final column on Monday, September 8.
35 min
05 September 2025
#1273: Marvel's Spider-Man Set Design with Corey Bowen
In this podcast, I sit down with Corey Bowen, the lead set designer of Magic: The Gathering® | Marvel's Spider-Man, to talk about the set's design.
35 min
29 August 2025
#1272: How Magic Grew
In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game to a billion-dollar game?
31 min
29 August 2025
#1271: Structuring Sets
In this podcast, I talk about a key component of design: set structure.
34 min
22 August 2025
#1270: Prophecy
This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Mercadian Masques block.
35 min
22 August 2025
#1269: Igniting the Spark
A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.
30 min
15 August 2025
#1268: Nemesis
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Mercadian Masques block.
31 min
15 August 2025
#1267: State of Design 2025
Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering®—FINAL FANTASY™. With six sets to talk about, I ended up having a pretty lengthy article, so I made a supplementary podcast where I walk through every new mechanic to give my thoughts on how they went.
32 min
09 August 2025
#1266: Mercadian Masques
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.
30 min
09 August 2025
#1265: Group Design
Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.
30 min