
Footsteps, glass breaking, punches, door slams, clothes swishing, rain on the windscreen. How would your TV or film be if all these sounds and many more like them were missing? In the world of production it is not always possible to record these sounds as they happen or they are just not big enough, and so need to be replaced.
In sound design, Foley is the reproduction of these everyday sound effects that are added to films, TV shows and other media in post-production to enhance audio quality, and it requires someone to create them. Enter the Foley artist.
This week Gino spoke, via Zoom, to Academy of Sound Engineering lecturer, Sean Radford, about the art of Foley and just what it entails. As each sound effect is recorded live, it is important to have an understanding of recording techniques, how microphones work and what they do, as well as having an active imagination; you might need to replicate those difficult sounds like someone's arm breaking (celery - who knew?).
It is these added and enhanced sounds that are an integral part of the on screen universe, and without them the illusion doesn't work. Paradoxically, the better Foley artist you are, the less you are noticed.
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